Hey all!

You might find when opening these presets that they don't know where to find the geometry needed for the emitter - I've included a copy of it [called 'base.fbx'] in this zip file, just point your import node at it and scale accordingly for your sim.

One more point - You'll want to make sure you set up your export paths before you render, so don't forget to do that too!

Any problems, just reach out on discord or twitter.

Ben

@benharkervfx